﻿#ifndef GAMEAREA_H
#define GAMEAREA_H

#include <QWidget>

const int ROW_COUNT=10;
const int COLUMN_COUNT=10;
const int IMAGE_WIDHT=32;
const int IMAGE_HEIGHT=32;


class GameArea : public QWidget
{
    Q_OBJECT
public:
  explicit GameArea(QWidget *parent = nullptr);
private:

signals:

public slots:
};

#endif // GAMEAREA_H
